
It represents all that i have being working for in the last 10 years, since i have a strong commitment with furthest regions and positioning women on the field (all of this because of my own hard experiences in the videogames industry)


Working on the VG industry since 2018, first as a CM, business developer & Graphic designer in Cienart Studios,now as a project manager on Spoonman Games as well as a Team Member of GameDev Planet. Table Board game "Tough calls" co author and Streamer, ilustration artist & podcaster.
Producer and Marketing Director with more than 10 year of experience in videogames. GGJ organizer for the last 7 years in 2 different cities in Chile. Guest speaker at different events held in the country, including Mercado CHEC 2018 and APEC 2019.
Video games composer, front end developer and translator. Sometimes I write about games in Pawa.cl.
I'm a Senior QA Lead and Game designer with experience across Chilean and international companies like Testronic, Octeto Studios, Behaviour Interactive, and Sprite Collision.
I am a Art Historian and I'm developing a game as a Game Designer. Last year co-organized the WGJ in Chile.
It represents all that i have being working for in the last 10 years, since i have a strong commitment with furthest regions and positioning women on the field (all of this because of my own hard experiences in the videogames industry)
It's an opportunity to establish a safe community where we can all thrive, experiment and grow together as creators.
A safe space for women to create, and expand their network with another amazing group of women.
For me Women Game Jam is the chance of bringing more women to the videogames industry, just as technologies in general. Is the vision of a future with important connections, of growing opportunities and someday achieve equality of gender in all areas. It's not only the acknowledged of talented girls but the choice of them to put that talent in an art that can make a difference in the future.
It is a necessary space for strengthening networks and sisterhood within the industry. I hope that will help convince more women and dissidence that they can enter on technology fields and participate in creating stories and experiences beyond hegemonic.